Battle Cards
made for the summer flowjam 2024
how to play
drag 'n' drop cards to play them
it costs MP to summon units
you can over spend your MP, there is unfortunately a price for doing this:
you take periodic damage for over spending
this is how the game uses the theme
if you are damaged you loose HP
both shown on your tower
if there is a unit in front of your unit your unit will attack that unit
if there is no unit in front your unit will attack the enemies tower
the stats of cards are shown on the bottom of the cards
HP:
MP (cost):
DMG:
Cooldown:
when you win you gain the coins shown on the "play" page
this is selecting which deck you will be FIGHTING
you build your deck on the "deck" page
you buy more cards on the "Shop" page
music + sound fx from pixabay: Pixabay
Flowlab Page: Flowlab - Battle Cards!
Status | Released |
Platforms | HTML5 |
Author | JohnWarioDev. |
Genre | Card Game, Action |
Tags | Arcade, everything-has-a-price, Fast-Paced, Meaningful Choices, Monsters, Real-Time, Real time strategy, Tabletop |
Comments
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FULL TICK DECK FULL TICK DECK
all other decks are inferior
fun game tho! it's neat to pummel your enemies with ticks
the waiting for your next card mechanic is a bit weird and I end up waiting silently and it slows down the gameplay (if there's a MP limiter on how many cards you can play without taking damage, there's no real point to making the player wait for new cards), also the UI is very small and kinda not clearly designed so I often can't tell what my current stats are
but still fun to play I had fun! good job good job
299 ticks out of 1 spider
Nice,
Thanks for the feedback
enjoy!